• Educational Methods and Innovations in Engineering Education
  • Experimental Learning and Learning Experiences in Engineering
  • Lifelong Learning in Electrical and Information Engineering
  • Research and Innovation as a Part of Education
  • E-learning and Computer-Based Learning
  • Development of Innovative Teaching Materials in the Engineering Education
  • Gender and Diversity issues
  • The Student Perspective on Electrical and Information Engineering
  • Distance, Open and Flexible Education
  • Educational Games and Simulations Including Entrepreneurship in Engineering Programs
  • Curricula for Global Technical Challenges
  • Curriculum design
  • Quality management & Accreditation in technology-rich environments
  • Assessment and Evaluation
  • Learning Analytics
  • Mobile Learning
  • Impact of technologies (use of AI) on students learning & assessment. Plagiarism. Ethics.
  • Development of Soft Skills in Engineering Education
  • Artificial Intelligence and its use in Engineering Education & Research
  • Immersive technologies and their use in Engineering Education & Research
  • Cybersecurity, IoT, Robotics, Gamification, Virtual Labs & PBL, CBL in the Engineering Education
  • E-learning, Mobile learning & Computer-Based Learning, MOOC (Massive Open Online Course)
  • Social media in Engineering Education
  • Education & Research activities in cooperation with the industry
  • Young researchers in Engineering
  • International Partnerships
  • Cooperation with Industry
  • Dissemination of European Projects
  • Entrepreneurship and Employability skills development

The EAEEIE 2026 will host a limited number of Special workshops and seminars, including:

  • Scientific seminar of the Universities for Science, Informatics and Technologies in e-Society (UNITe) Consortium of Centers of Excellence
  • Scientific seminar of the Scientific University of Ruse

pzahariev@uni-ruse.bg